Blizzard Entertainment is well known for the games they have designed and published, connecting millions of people around the world. World of Warcraft has brought tens of millions of people together into a gaming culture that has profound impacts on societies all over the world. StarCraft might be singularly responsible for the advent and popularity of E-sports which has grown from its massive popularity in South Korea to finally take America by storm. However, it’s their lesser known game Hearthstone that has been bothering me lately. I’ve begun using http://hearthstonecheats.com because of the power creep which has been happening in the game thanks to the pay-for-win the lead designers are responsible for creating. As a gamer who has gamed for most of his life there is nothing more obscene to me than a game that allows a player to have an edge because they’re willing to pay more than another play. To me that’s beyond using cheat codes; it’s blasphemy!
Players deserve to have a game that is fairly balanced even if microtransactions are a part of the game. I’ve played Hearthstone since it started and in those early months the game might have been rocky and some cards may have been more powerful than other, but it was special. It was a genre of gaming that lacked any real scene online; digital card games. It had only begun to reach a decent player base when they suddenly introduced purchase only packs of decks and single cards. At first they were equivalent to cards you could get from playing the game itself but soon it was obvious that many new cards were more powerful than anything found from playing. This is utterly unfair. Coming from a studio like Blizzard it’s nothing short of shocking; how can the designers of the most balanced game in the world create a travesty like Hearthstone?